i have checked and double checked the DDS file and everyhing is OK. then when i use gfxIndex = 11 (or something) it shows absolutely nothing. 1 2 comments sorted by Best Top New Controversial Q&A CaptRyder 2 yr. ![]() The error usually says 'Unsupported DXGI format (98)'. DDS files fine, but gives an error message on all the COMP files that I have tried. i have 12 icons in an atlas, the rest is transparent. Does anyone know how to get GIMP to open COMP. all icons are aligned correctly in photoshop (im using the numerated item atlas from the modding section as a pattern) but in the game they are "cut in half" or completely mis-placed (like a sword i perfectly aligned into the middle of a cell now shows up far to much on the left or right side of an item slot).ģ. icons either appear white or black, okay thats the transparency issue that has to do with the alpha channel, i guess i can fix that.Ģ. I did never bother defining an alpha channel, it worked all "out of the box".īut, with my new icons i get weird results and i cannot understand what i am doing wrong: 1. Now - i did icons for LoG before (the wizardry 8 ones) and they are just working fine (transparency and everything). Im working on my new mod that contains many additional items with brand new icons Hmm, hey guys - maybe you can help me with something: 1 Correct answer Jeff Arola Community Expert, You didnt try this plugin i suggested earlier Photoshop elements wont open/save DDS files without installing a third party plugin. After any feedback and changes (if needed), I will make a page for it in the Resource section. We can put this on the Wiki after a few members try using it with success. The tool names are different, but the functions are similar, and should work. 'The grid method' mentioned in the template file should work with Gimp. so here i am with my question searching desperately for meaning and understanding. Says image not supported by the DDS plugin. (It's crazy, I know but this removes the uneditable all white alpha layer and seems to replace it with the one you created.)Įxport using RBGA8 with Mips, and it should work.įor Photoshop users I have a template set to make Icon editing easy:įor Gimp 2.8 users: Gimp will open a photoshop file. 1 Hi guys, i have also asked this question on the gimp forums, however, if any of you have been to one of them.they are nothing short of fustrating. ![]() Manually copied the plugin to the host application plugin folder and checked yes to install extra plugin. I retraced my steps and found that I had made foolish mistake. I installed the above plugin but it did not work. When you are ready to export the image, select the Background layer, and delete it. Photoshop elements wont open/save DDS files without installing a third party plugin. ![]() Here is what worked for me: Create your 1024x1024 image, place your icons and create a new channel use it for your alpha. dds plugin is garbage.Gimp's handling of Alpha channels is bizarre to me but I've saved a usable atlas with it. This works for gfxAtlas and all texture maps (dif, spec, normal). Batty wrote:So, I do all work in GIMP, export it as a.
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